Strategy RPG in Unreal
  • Game
  • C++
  • Unreal
  • Strategy
  • Turn-Based

Aechoes is a game I'm currently developing using Unreal Engine 4.14. The game will revolve around it's challenging and engaging combat mechanics. Additionally, the game will focus on character development: how you choose to level your character up matters!

Currently, Aechoes is in a very primitive state. The backbone of the combat system is where I'm working as of writing this. Since combat plays a crucial role in the game, I want to spend a lot of time working through it and making it everything I want it to be.